NOICE
Is the shading on the cat all baked in or a shader? I like the falloff and if you're getting those results with a supplementary shader you can definitely do some awesome paint-y stuff with it
NOICE
Is the shading on the cat all baked in or a shader? I like the falloff and if you're getting those results with a supplementary shader you can definitely do some awesome paint-y stuff with it
All shading is painted on and the same goes for the other spinning objects and the grass. I think doing it that way gives it really cool look.
Here's another example of that:
https://www.newgrounds.com/art/view/johngivitis/scrumptious-delicacies
I really like this a lot--form, proportions, perspective, detail, all on-point, but the value range doesn't really frame anything, and that gives me mixed emotions about it cos if the FG/MG/BG had more dynamism and were less washed out it would be conventionally perfect, but it also wouldn't give me the optical-illusion-esque heeby jeebies that makes me wanna keep looking at it.
I can't say for sure there's nothing in it, there's a lot unseen. Could be a small rodent living in there, you know?
The lighting's on point, the bounce-back lighting in particular's pushing a lot of physicality, real nice
maybe there's something in it... curious and unknown...
Love the poppin' contrast and use of color in all your stuff, but this one scratches that itch rill hard
Gracias mate π«ΆπΎ
ZEEEEUUUUM
THOSE LEGS
πππ
Love the lighting on the magic-users, particularly bottom-right, lotta life in these poses too! Makes me wanna see them animated
Thanks! It's a fun challenge trying to consistently show character/distinct design in such a common trope. Definitely would like to animate some of these, since they're just sitting right there...
I hate when that happens.
Not as strong in surreality as your dream eater piece, that one's sick as hell, but the cheeseburger tells me this one's to be taken less seriously--I love it though!
And if it weren't for this one I wouldn't have seen that one
He deserved it, tbh
Pixel art fascinates me, in principle it's the same as any visual art form but in practice I feel like it's more in line with animation than people let on-- That being "the suggestion of xyz" rather than rendering it all in detail. Much like how in animation your lower framerate dictates how extreme smear frames are to convey the idea of movement, lower resolution dictates suggestion of higher detail elements like faces and whatnot, but I feel like the beauty is in the human element of it. Cos you can TOTALLY downscale an image to 128x128 pixels, posterize it to 3 colors to simulate older tech's limited pallets and dither it to hell, but it wouldn't carry the same feel.
Speaking of dithering! Love the choice to do it around the moon and sky, feels deliberate juxtaposed against the slightly blued tone in the characters' reflection on the water, could've gone the tonal shift route because we live in the future but it wouldn't have felt the same.
ALSO LOVE THE SUBJECT MATTER, 100%'d ELDEN RING, GORGEOUS BOSS FIGHT CHOICE, Would've gone with Malenia myself, then burned myself out on rendering the roots in the background and never finished the piece though.
Thank you!
Yeah the reason why I love making pixel art is that you can be very limited on a color palette, no true sense of blending, and no organic lines and forms can be made compared to a traditional sense of making art. So with much restrictions you have is I think makes you play around with creativity a bit more. Plus it feels way more like eye-candy. I would have gone with Malenia, but i still haven't reached to that part yet, I'm currently in between the Capital Sewers part or the Radhan Boss Fight. Either I eventually would like to do all of it, or every moment in Soulsborne series.
Ornery curmudgeon--Keep telling myself "YEAH, I'll do art again someday" and then I work 4 12 hour shifts in a row
Age 29, Male
A gottdamb cook
College dropout
NW PA, Estados Unidos
Joined on 7/9/08