(mostly Copypasta'd from my art forum post)
Been recreating things in blender to understand the ins and outs of the program (Only 3 examples thus far, 3d cg stuff is intense with the stylistic choices I've been making, but with low poly things I might be able to have a faster turnaround)
Ultimate goal is to be decent enough to open up for commissions, but as I'm not yet, looking for suggestions and requests. (OC, Existing characters from other IPs, maybe a few full scenes as I'm not too well versed in environment design and stuff)
Can't say for certain whether I'd be able to execute on everything, Most likely not in a super timely fashion as the workflow takes days but having a well to draw from would help me improve for sure.
As of right now aside from the 3 I've done there are 3 requests in queue that I plan on doing, but since the workflow is kind of long and I work a full time job (that slurps up a lot of my creative drive sometimes) I might realistically already be at monthly capacity.
(The 3 Examples)
OviManic
Woah! That’s quite a lot of skill you have there!
I suggest my Fox Sprite character or if you want *to do a different property, Rex from Super Mario World: that dude doesn’t get enough love these days!